Royal SKM Rules Guide

ShanKoeMee Rules — Complete Guide

Whether you're new or want exact room flow details, this page covers card values, scoring, banker compare, payouts and penalties.

Card Values AutoShan Banker Compare Penalty
How to Play

1. Basic Rules

ShanKoeMee is a card game where 2 to 3 cards are used and the player with the highest score between 0 and 9 wins. Multiple players can join a single table and each one is compared separately against the banker.

Player Count

Multiple players and one banker can join depending on room settings. Contact support for features such as private rooms.

Objective

Get a hand as close to 9 as possible — or higher. If the total exceeds 9, only the last digit counts.

Win Determination

The player hand and banker hand are compared according to room rules and the highest hand wins. In case of a tie, suit priority or house rules apply.

2. Card Values & Scoring

  • A = 1
  • 2 through 9 = face value
  • 10, J, Q, K = 0
  • If the total exceeds 9, only the last digit is taken

For example, 7 + 8 = 15 so only the last digit 5 counts. 10 + 9 = 9. 4 + K = 4.

3. AutoShan & Third Card

If the first two cards total 8 or 9, this is called AutoShan and generally no third card is drawn. Otherwise, the player decides whether to draw a third card based on their current score and room rules.

  1. Players receive 2 cards
  2. The system checks for AutoShan
  3. If not AutoShan, a third card may be drawn according to room rules
  4. After the third card, the banker compare step begins

4. Banker Compare Flow

The banker compares hands with each player one by one. In some situations the banker may check third-card information before deciding whether to draw. If you are unsure of the house rules, check the room description or contact support.

  • Check whether the player drew a third card
  • Review the banker hand points and compare conditions
  • Decide draw or no draw
  • Determine the result based on final hand points and suit priority

5. Payout & Special Results

Payout structures may vary by room type, but common results include 1:1, pair-like multipliers and special hand multipliers. Some room settings also deduct commission from player winnings. Always check the actual multiplier in the table description.

Normal Result

A standard hand compare win pays the base payout.

Special Result

Matching suits, same-point patterns or room-specific bonus results may pay a higher multiplier.

Tie Handling

When points are equal, suit priority or the platform-defined settlement logic is used.

6. Penalty / Violations

  • Deliberate stalling — may trigger system auto action or timeout handling
  • Multiple accounts / collusion — flagged as suspicious activity and may result in account restriction
  • Client modification / cheating tools — accounts may be immediately suspended upon detection
  • Platform weakness exploitation — unfair gains will be revoked and the account placed under review

If you have a dispute, note the hand history, time, amount and room information, then send it to support.